I was wondering if Godot could maybe get a setting, to turn on anaglyph 3D rendering, looks like this image. I thought the 3D effect would be really bad, but after watching a 3D anaglyph movie, on youtube, it is as good, or better, than the cinema, but many or, some of the videos, are not so good. The last two require a special screen, but anaglyph glasses work, right away, on any standard monitor. Well, I've been wanting for a cheap, reliable, hardware-independent way, of making the 3D effect, like on 3D tv's, and it turns out there are anaglyph glasses, passive polarized glasses, and active shutter 3D glasses. ![]() ĭescribe the problem or limitation you are having in your project: ![]() ![]() A Tomb Raider game, now also have Oculus Quest 2 VR head-set, and got some red-cyan 3D glasses.
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